NetHack 3.3.0 released on December 10, 1999. This is NOT the current version!
« Return to NetHack 3.3.0 Release Notes
ID | Description | Status | Workaround (if any) |
SC1 | discarding a tin without eating should not count towards food conduct | fixed in 3.3.1 | Stay away from tins if you are trying not to eat meat. |
SC2 | spell hunger effect for wizards of high intelligence was not computed correctly | fixed in 3.3.1 | |
SC3 | conduct: eating meat{ball,stick,ring,huge chunk} not handled properly | fixed in 3.3.1 | |
SC4 | invisible monsters using mummy wrappings don't become visible | fixed in 3.3.1 | |
SC5 | applying weapon or wieldable tool may not end two-weapon combat | fixed in 3.3.1 | |
SC6 | on sokoban, incorrect messages for giants | fixed in 3.3.1 | |
SC7 | With Conflict, monsters may attack monsters that have just died. | fixed in 3.3.1 | |
SC8 | monsters steal gold from other monsters then hang around | fixed in 3.3.1 | |
SC9 | baby gray dragons are visible to infravision | fixed in 3.3.1 | |
SC10 | very low or very high CON mishandled | fixed in 3.3.1 | |
SC11 | throwing or being granted an artifact while wielding two weapons exercises the wrong skill | fixed in 3.3.1 | |
SC12 | discovered artifacts may show undiscovered object types | fixed in 3.3.1 | |
SC13 | Eyes of the Overworld does more than it should | fixed in 3.3.1 | |
SC14 | turning undead doesn't count as calling on a deity (for conduct) | fixed in 3.3.1 | |
SC15 | iron balls pass through iron bars | fixed in 3.3.1 | |
SC16 | tainted cockatrice meat doesn't stone | fixed in 3.3.1 | |
SC17 | polymorph into a monster with a kicking attack - wrong bonus applies | fixed in 3.3.1 | |
SC18 | You can see dust clouds while blind on the rogue level. | fixed in 3.3.1 | |
SC19 | Mirrors reflect invisible monsters when not seeing invisible. | fixed in 3.3.1 | |
SC20 | Wishing for gold doesn't count as a wish for conduct purposes. | fixed in 3.3.1 | |
SC21 | greasy fingers don't affect secondary weapon in two-weapon mode | fixed in 3.3.1 | |
SC22 | shopkeepers, priests, and peaceful monsters don't get angry when you cast stinking cloud on them | fixed in 3.3.1 | |
SC23 | secondary weapon doesn't rust when hitting a rustmonster in twoweapon mode | ||
SC24 | throwing a cockatrice corpse barehanded should stone the player | fixed in 3.3.1 | |
SC25 | Drop items in a shop, decline to sell them, leave, die with bones level. Next player can get items for free. | fixed in 3.3.1 |