NetHack 3.4.1 released on February 23, 2003. This is NOT the current version!

[OLD] Spoiler Bugs - NetHack 3.4.1

Core Bugs (common to all systems)
Windows-only bugs
Qt-only bugs
Windows-CE issues
Unix-only bugs
Build-from-source issues (all platforms)
Non-spoiler bugs

Core Bugs (common to all systems)

ID Status Description Additional Info
SC341-1 fixed You can lock or unlock a door while in a pit.
SC341-2 fixed Tame monsters may not eat food tossed to them.
SC341-3 fixed Jumping over a pit in Sokoban leaves the player outside the pit.
SC341-4 fixed There is no charge for using an unpaid tinning kit.
SC341-5 fixed If using a run mode that stops at closed doors, you don't stop when passing a mimic mimicking a closed door.
SC341-6 fixed It's possible to get a cockatrice corpse that never rots.
SC341-7 fixed Stone-to-flesh of spot with multiple statues never animates more than one.
SC341-8 fixed When polymorphed into a grid bug you can move diagonally.
SC341-9 fixed Various otherwise impossible movements can be accomplished using an iron ball.
SC341-10 fixed Reanimated statues of succubus/incubus can be abused.
SC341-11 Open Teleporting into a shop may pacify the shopkeeper.

Windows-only bugs

ID Status Description Additional Info

Qt-only bugs

ID Status Description Additional Info

Windows-CE issues

ID Status Description Additional Info

Unix-only bugs

ID Status Description Additional Info

Build-from-source issues (all platforms)

ID Status Description Additional Info


Bug Status Key

StateMeaning
OpenThe bug is unresolved, but we know what we need to about it.
Not a bugSometimes people think this is a bug, but they're wrong.
fixedThe bug will be fixed in .
FixedThe bug will be fixed in a future release.
HelpWe don't know what is causing this - if you see it, please send a detailed bug report. Thanks!
SupersededSee another entry for information on this bug.