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GearHead

Role: Patch and content contributions.

Last involved: Early 2005

GearHead screenshot

GearHead is a science-fiction roguelike game by Joseph Hewitt that takes place on Earth in the future where people pilot giant robots ("mechas"). It features extensive part-based mecha customization, giant robot and on-foot combat, a multi-faceted character skill system and a rich open world environment with randomly-generated quests and plots.

GearHead went on to spawn two sequels: GearHead 2, which takes the adventure into space, and GearHead Caramel, set in a world recovering from the apocalypse.

My Contributions

I contributed a patch that improved the behavior of menus when using mouse navigation. I also filled in flavor text descriptions for all of the items in the game, most of which would go on to find use in GearHead 2 as well.

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