ID
| Status
| Description
| Additional Info
|
SC340-1
| fixed
| Unbought single-bite food eaten in shops is not billed properly
|
|
SC340-2
| fixed
| Player polymorphed into centaurs can wear boots.
|
|
SC340-3
| fixed
| You can click/move to an unexplored location and find out how to get there.
|
|
SC340-4
| fixed
| A wielded or chained ball is not unwielded when thrown.
|
|
SC340-5
| fixed
| Polymorphing into a form that can't two-weapon doesn't disable it immediately.
|
|
SC340-6
| fixed
| Shopkeeper doesn't charge for items inside containers after
drop, decline sale, then fill with goods.
|
|
SC340-7
| fixed
| You can sacrifice while swallowed.
|
|
SC340-8
| fixed
| As an eel you can drown monsters that don't actually breathe or are amphibious.
|
|
SC340-9
| fixed
| Praying while not on an altar works too well.
|
|
SC340-10
| fixed
| Travel command can give away information player should discover.
|
|
SC340-11
| fixed
| Some walls in minend-3 are diggable that shouldn't be.
|
|
SC340-12
| fixed
| Drop container with gold in a shop, get credit for gold. Pick up container - keep the credit.
|
|
SC340-13
| fixed
| Applying a lance never calls the knight a caitiff.
|
|
SC340-14
| fixed
| Breaking wand of digging can dig through things it shouldn't.
|
|
SC340-15
| fixed
| Holes outside the shop confuse the shopkeeper.
|
|
SC340-16
| fixed
| You can #ride through an opening you can't move through.
|
|
SC340-17
| fixed
| Inexperienced riders can dip when they shouldn't be able to.
|
|
SC340-18
| fixed
| When entering a temple you may get too much information.
|
|
SC340-19
| fixed
| Killing an engulfing monster over water leaves you walking on top of the water.
|
|
SC340-20
| fixed
| Monks with shields fight too well bare-handed.
|
|
SC340-21
| Open
| Traps on melting ice don't work right.
|
|
SC340-22
| fixed
| Choking a pet to death with a leash doesn't break pacifist conduct.
|
|