NetHack

The classic roguelike adventure: Descend the Mazes of Menace and retrieve the Amulet of Yendor!

NOTE: This is a demo website! Please visit www.nethack.org for the real NetHack website.

Latest Posts - Blog




NetHack 3.4.0 Released

The NetHack DevTeam is pleased to announce the release of NetHack 3.4.0.

NetHack 3.4 is an enhancement to the dungeon exploration game NetHack. It is a distant descendent of Rogue and Hack, and a direct descendent of NetHack 3.3.

There are a great number of bug fixes in this release, as well as many changes and surprises beyond what you see listed below. Here is a brief overview of some new additions and changes in the game.

  • Many, many bug fixes and tweaks to the core code and to several ports
  • Enhanced config file processing and player selection prompts for some ports
  • Stamina affects ability to throw heavy things
  • Objects merge in containers
  • Wish for "nothing", and genocide "none" to preserve your conduct
  • Several small refinements to race/role separation
  • Config file BOULDER option to specify the symbol for displaying boulders
  • Riding has been improved
  • New travel command which is particularly helpful for mouse navigation on handheld computers
  • more feedback about skill advancement from #enhance command
  • End-of-game disclose options can be individually tuned to your liking
  • Mac: command-key shortcuts in the player selection dialog
  • Amiga: screenmode requester
  • Win32: new graphical interface contributed by Alex Kompel

Read the release notes for more information.

Download NetHack 3.4.0 now!


NetHack 3.3.1 Released

NetHack 3.3.1 is an enhancement to the dungeon exploration game NetHack. It is a distant descendent of Rogue and Hack, and a direct descendent of NetHack 3.2 and 3.3.0.

This version fixes many, many bugs and focuses primarily on stabilizing the features and changes introduced to the game in 3.3.0. A security fix is also included as well as a few extra surprises.

Read the release notes for more information.

Download NetHack 3.3.1 now!


No Palm Port

We will not port NetHack to Palms. Other people who've written in with information about them lead us to believe that it won't work on most models, but the largest ones might be able to run it, if someone wrote bridge code adapting some major NetHack assumptions. The UI would actually be the easy part – that's split off from the rest of the code anyway. The hard part is that Palms have only memory (no disk) and a very limited heap, while NetHack is designed to run in low memory conditions by writing everything not used to disk and likes to keep those varying-but- often-large numbers of monsters and objects in the heap. A couple people have gone off to look at the exact constraints, but we haven't heard anything to suggest that actual porting has started, let alone successfully finished. Aside from advising such people on NetHack internals, and merging their port code back in should such ever appear, we have no plans in that area. Some people may be making progress.



NetHack 3.2.3 Bugfix Released

3.2.3 is a stop-gap source patch release for those people that were not ready to move to 3.3 either because they have games in progress or because there is no 3.3 support for their platform; the patch addresses Y2K and a few nasty bugs only - there are no new features in 3.2.3. Everyone else should use 3.3.0.

Read the release notes for more information.