ID
| Status
| Description
| Additional Info
|
C342-31
| Open
| You can get a message telling you a monster wields a weapon it already was
wielding.
|
|
C343-20
| fixed
| When dying immediately on entering a level, the map may show you dying on
the previous level.
| This doesn't matter - mostly.
|
C343-21
| Open
| Pets can be pulled through closed doors with a leash.
|
|
C343-23
| Open
| Dungeon collapses after vault guard fails to lead you out.
|
|
C343-38
| Open
| Dismounting and kicking a monster that jumps may result in landing on
the wrong side of a wall.
|
|
C343-331
| Open
| Sleeping monster reacts to a mirror.
|
|
C343-370
| Open
| Travel (_) command can get stuck trying to plot a path past an interesting
dungeon feature, for example, a trap or fountain.
|
|
C360-4
| fixed
| Backtick command causes errors in some ports (and not in others).
|
|
C360-5
| fixed
| Cursed scroll of genocide can behave inconsistently.
|
|
C360-6
| fixed
| Plural grammar error in message for undead turning.
|
|
C360-7
| Not a bug
| Dark grey objects on black can't be displayed by some terminals (we know this
applies to Mac OS X's Terminal) so they seem like they are not there.
| Workaround: set OPTIONS=!use_darkgray to use dark blue instead.
|
C360-8
| fixed
| Setting "NAME:player" in nethackrc (or equivalent) causes a crash at startup.
|
|
C360-9
| fixed
| Eyes of the Overworld messages may contain unintended information.
|
|
C360-10
| fixed
| Shape-shifted vampires interact incorrectly with genocide.
|
|
C360-11
| Open
| If the user's config file cannot be read, the system config file is read for a
second time resulting in warning messages before the game starts.
|
|
C360-12
| fixed
| Uncursed scroll of enchant armor fails to uncurse the armor being enchanted.
|
|
C360-13
| fixed
| Plural of "slice of cake" is wrong.
|
|
C360-14
| fixed
| Named scroll's name not always used when it should be.
|
|
C360-15
| fixed
| Reading a dull spellbook can make a sleep resistant hero fall asleep.
|
|
C360-16
| fixed
| There are typos in passage 1 of the tribute for "The Colour of Magic."
|
|
C360-17
| fixed
| Eating ring of protection doesn't always work properly.
|
|
C360-18
| fixed
| Wand explosion does not handle deafness correctly.
|
|
C360-19
| fixed
| xlog's realtime field is not accurate.
| Source patch
|
C360-20
| fixed
| Player can hear pets while deaf.
|
|
C360-21
| fixed
| Discovering an invisible corpse with a stethoscope may not make the corpse
known.
|
|
C360-22
| Open
| If a stethoscope finds an unseen monster on a square with an
object-detected object while blind, after killing the monster, the
object isn't remembered.
|
|
C360-24
| fixed
| Sceptre of Might database entry is inaccurate.
|
|
C360-25
| fixed
| Dying while helpless (which can be any of several different things) with a
high enough score to be added to the record file corrupts the record file.
| The logfile is not affected by this bug, but the logfile is not created
automatically.
|
C360-26
| fixed
| You can cheat shopkeepers.
|
|
C360-27
| fixed
| Limits on potion mixing don't work quite right.
|
|
C360-28
| fixed
| Poor usage "spellbook of novel" can appear in messages.
|
|
C360-29
| fixed
| Error message about an invalid movement keystroke using a meta-character
produces display errors.
|
|
C360-30
| fixed
| Some menus do not accept space to scroll to the next page.
|
|
C360-31
| fixed
| Death due to an unseen gas spore results in "killed by a died."
|
|
C360-32
| fixed
| Misleading use of the word "unlockable" when referring to a chest that
cannot be unlocked.
|
|
C360-33
| fixed
| #terrain command crashes some window ports (and not others)
|
|
C360-34
| fixed
| Sinks and blindness interact incorrectly.
|
|
C360-35
| fixed
| Naming a monster you are restricted from naming produces a poor message.
|
|
C360-36
| fixed
| Enlightenment doesn't show level-drain resistance in all cases it should.
|
|
C360-37
| fixed
| Typo: "then is passes" instead of "then it passes."
|
|
C360-38
| fixed
| Error messages related to config files that contain an error on the same
line as a carriage return may be displayed incorrectly.
|
|
C360-39
| fixed
| Death reason "Killed by kicking something weird" appears at wrong time.
|
|
C360-40
| fixed
| Line of sight is blocked by a known mimic.
|
|
C360-41
| fixed
| lit_corridor option doesn't work in secret corridors.
|
|
C360-42
| fixed
| #terrain with dark_room option shows some inconsistencies.
|
|
C360-43
| fixed
| Fleeing monsters may not actually flee.
|
|
C360-44
| fixed
| Death reasons never mention globs.
|
|
C360-45
| fixed
| Globs are known to be uncursed when they should not be.
|
|
C360-46
| fixed
| Bad message "The ice is bridged with ice."
|
|
C360-47
| fixed
| Destruction of a potion may leave the display showing the wrong symbol.
|
|
C360-48
| fixed
| Hero knows too much about rolling boulder traps that are out of sight.
|
|
C360-49
| fixed
| Colon command interacts unexpectedly with MSGTYPE=norep.
|
|
C360-50
| fixed
| Chameleons shapeshifted into Vampires behave incorrectly.
|
|
C360-51
| fixed
| Sometimes ice boxes work too well.
|
|
C360-52
| fixed
| Messages for going up and down stairs are inconsistent under option !verbose.
|
|
C360-53
| fixed
| Body armor can be removed without removing covering armor first.
|
|
C360-54
| fixed
| When the game burns up globs of green slime, odd messages and/or
memory corruption may occur.
|
|
C360-55
| fixed
| Monsters fleeing up from level 1 end up in the wrong place.
|
|
C360-56
| fixed
| Physical damage from mind flayer attack is inflicted twice.
|
|
C360-57
| fixed
| Jumping while punished may behave oddly.
|
|
C360-58
| fixed
| Fire damage is applied inconsistently depending on the type of attacker and defender.
|
|
C360-59
| fixed
| Glob weights are not tracked correctly.
|
|
|
| (related spoiler bugs)
|
|